Feito por uma equipa de Portugueses, este mod trás todas as actualizações dos carros reais! Fui atualizando o mod ate estar quase perfeito a nível gráfico, as físicas são também feitas por mim.
Conversao by Gpfan & Sandrox
Modelos 3d - shift2, and Forza e SRW.
Especial Obrigado a menina que alterou o BMW Z4!!
Skins by Alex Koda and Stratocook.
Divirtam-se
Gpfan 2012
(O resto vai em ingles para que todos entendam!!!)
V1.1 Change log:
Physics: __________
-New tire model and some new shoke absorvers ( RF2 tire model adaptation) -New adjustments on brake physics -Fix engine blow ups in offline racing -New folder with Talent files ( cars are more balance on offline races) -Tweaks here and there
Graphics: ___________
-New rims for the 458 GT3 -Updated 3d model Audi R8 Ultra -Updated 3d model Bmw Z4
You must set a specific line in .PLR, Go to your rFactor instalation and open the folder "UserData\yourName_or_nickname\.....PLR" Open the file with the notpad, and edit to 0 all the lines like the example below:
Cockpit Vibration Mult1="0.00000" // Primary vibration multiplier affects eyepoint position (base magnitude is in VEH or cockpit file) Cockpit Vibration Freq1="0.00000" // Primary rate of vibration affects eyepoint position (higher framerates allow higher rates) Cockpit Vibration Mult2="0.00000" // Secondary vibration multiplier affects eyepoint orientation (base magnitude is in VEH or cockpit file) Cockpit Vibration Freq2="0.00000" // Secondary rate of vibration affects eyepoint orientation
Step 2 -
Now you must edit some parameters ingame, in the main menu go to "Costumize\settings\controls ates" You must edit all lines like the example above: